Different subjects, different formats, the same attention to craft.
Selected Works
Role
Graphic Designer · Multimedia Designer · Illustrator · Photographer
Scope
Editorial Layout · Typography · Illustration · Storyboarding · Animation · Photography · Print Production
Alongside larger brand projects, my work includes publications, educational materials, standalone illustrations, animation, and photography. These projects bring together the parts of design I particularly enjoy: organizing information, developing imagery, and finding the right relationship between words and pictures.
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My approach begins with the subject: what needs to be communicated, who it is for, and where the work will appear. That might mean organizing a publication, developing an illustrated sequence, or styling and photographing a product to highlight its form, texture, and detail.
I carry those decisions into packaging, printed materials, digital content, and retail displays, using composition, imagery, color, and typography to connect each piece to the brand while adapting it to its purpose and format.
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My publication work includes collection guides, booklets, and educational titles, with examples such as the Galeria Collection Guide, The Piper’s Preface, and Hunting Is Not So Easy!
Across these formats, typography, pacing, and the balance of text and imagery shape the reading experience. The work calls for attention at two levels: the composition of an individual page and the consistency of the publication as a whole.
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My illustration practice spans digital and traditional media, from detailed studies of objects to expressive characters and narrative scenes. A locomotive, a vintage film camera, and an illustrated animal each offer a different problem to solve through line, shape, texture, and color.
This work gives me room to explore beyond an established brand system. It also strengthens the observation and image-making skills I bring into commissioned design.
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Animation introduces another dimension: time. Storyboards establish the sequence, while movement and pacing determine how information unfolds.
My multimedia work includes educational pieces such as Space Tourist, Scooter — More or Less, Stop & Think, and Circulatory System. Alongside illustration and layout, motion provides another way to explain a subject, establish character, and guide attention.
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Photography gives me a different starting point: observing what is already there. Light, framing, perspective, and timing determine what becomes the subject and what remains outside the image.
It is a practice in noticing relationships—between color and texture, a subject and its surroundings, or a small detail and the larger scene. That attention carries into my design work, informing how I select imagery, compose layouts, and decide where the eye should go.
A Practice Built on Making
Whether I’m designing a publication, illustrating a story, photographing a product, or setting an idea in motion, I’m making decisions about what people notice and how they understand it. Working across these disciplines has taught me to look more closely, question familiar approaches, and choose the medium that best serves the idea.
Each project adds to that experience. I bring what I’ve learned into the next brief, along with the curiosity to try something unfamiliar and the care to see it through.